using System;
using UnityEngine;
    /// <summary>
    /// AnimatorControllerLayer
    /// </summary>
    public enum enESF_AnimatorControllerLayer
    {
                                      
                Base_Layer = -680748004,
        
    }
    
    //AnimatorControllerLayer枚举------------------------------------------------------------分割线-----------------------------------------------------------------
    /// <summary>
    /// AnimatorControllerLayerNameIndex
    /// </summary>
    public enum enESF_AnimatorControllerLayerNameIndex
    {
        
                /// <summary>
                /// Layer：Base_Layer
                /// Index：0
                /// </summary>
                [ESF_AnimatorControllLayer(enESF_AnimatorControllerLayer.Base_Layer,0,Base_Layer_0)]
                Base_Layer_0 = -370737762,
                
    }
    //AnimatorControllerLayerNameIndex枚举------------------------------------------------------------分割线-----------------------------------------------------------------
    /// <summary>
    /// AnimatorControllerParameter
    /// </summary>
    public enum enESF_AnimatorControllerParameter
    {
        
                /// <summary>
                /// Layer：RandomIdle
                /// Index：1790556895
                /// </summary>
                [ESF_AnimatorControllParameter("RandomIdle",AnimatorControllerParameterType.Int,Int_RandomIdle)]
                Int_RandomIdle = 1790556895,
        
                /// <summary>
                /// Layer：Moving
                /// Index：949806512
                /// </summary>
                [ESF_AnimatorControllParameter("Moving",AnimatorControllerParameterType.Bool,Bool_Moving)]
                Bool_Moving = 949806512,
        
                /// <summary>
                /// Layer：Jumping
                /// Index：1137391654
                /// </summary>
                [ESF_AnimatorControllParameter("Jumping",AnimatorControllerParameterType.Bool,Bool_Jumping)]
                Bool_Jumping = 1137391654,
        
                /// <summary>
                /// Layer：JumpSpeed
                /// Index：-1602026296
                /// </summary>
                [ESF_AnimatorControllParameter("JumpSpeed",AnimatorControllerParameterType.Float,Float_JumpSpeed)]
                Float_JumpSpeed = -1602026296,
        
                /// <summary>
                /// Layer：LaneSwitch
                /// Index：-377740039
                /// </summary>
                [ESF_AnimatorControllParameter("LaneSwitch",AnimatorControllerParameterType.Float,Float_LaneSwitch)]
                Float_LaneSwitch = -377740039,
        
                /// <summary>
                /// Layer：Dead
                /// Index：1293411866
                /// </summary>
                [ESF_AnimatorControllParameter("Dead",AnimatorControllerParameterType.Bool,Bool_Dead)]
                Bool_Dead = 1293411866,
        
                /// <summary>
                /// Layer：Hit
                /// Index：1654612129
                /// </summary>
                [ESF_AnimatorControllParameter("Hit",AnimatorControllerParameterType.Trigger,Trigger_Hit)]
                Trigger_Hit = 1654612129,
        
                /// <summary>
                /// Layer：Sliding
                /// Index：-1078995872
                /// </summary>
                [ESF_AnimatorControllParameter("Sliding",AnimatorControllerParameterType.Bool,Bool_Sliding)]
                Bool_Sliding = -1078995872,
        
                /// <summary>
                /// Layer：RandomDeath
                /// Index：-1673501809
                /// </summary>
                [ESF_AnimatorControllParameter("RandomDeath",AnimatorControllerParameterType.Int,Int_RandomDeath)]
                Int_RandomDeath = -1673501809,
        
                /// <summary>
                /// Layer：Blend
                /// Index：1784438316
                /// </summary>
                [ESF_AnimatorControllParameter("Blend",AnimatorControllerParameterType.Float,Float_Blend)]
                Float_Blend = 1784438316,
        
                /// <summary>
                /// Layer：next
                /// Index：70193212
                /// </summary>
                [ESF_AnimatorControllParameter("next",AnimatorControllerParameterType.Trigger,Trigger_next)]
                Trigger_next = 70193212,
        
    }
    //AnimatorControllerParameter枚举------------------------------------------------------------分割线------------------------------------------------------------
